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Games

Games I have shipped, and the ones still in the oven.

itch.io

Permaban
itch.io2026

Permaban

A Papers, Please-style forum moderation sim set in 2007. Ban trolls, cite the exact rule they broke, and survive your own crumbling Windows desktop. Six waves, eighteen contradictory rules, one burnout meter, zero pay. Playable free in the browser; wishlist open on Steam.

Browser

Alchemistore
Browser2026

Alchemistore

A cozy idle alchemy shop sim: brew potions, haggle with procedurally generated customers, send adventurers across eleven biomes, and brave a gentle dungeon yourself. 440 items, bilingual, alpha shipped and headed to Steam.

Downgrade
Browser2026

Downgrade

A digging roguelite in short runs. Dig down through a generated grid on a counted oxygen budget and decide when to turn back: die and the bag is gone, bank it and it buys the upgrades that take you deeper. Every sprite is drawn at runtime, and the whole thing plays in four languages.

Gachaholic
Browser2026

Gachaholic

A pixel-art gacha collector PWA: capsule pulls with weighted odds and a pity counter, timed expeditions, secret forge recipes, weekly bosses and a battle pass. Cloud saves on Supabase with an offline fallback, localized in English, Spanish and Japanese.

ViewGuessr
Browser2026

ViewGuessr

Guess how many views a YouTube video has. Five videos per game, 2,000 points per round scored in log space, one shared daily challenge for everyone, and a Higher/Lower mode where the pairs close in as your score climbs. No account, nothing to install.

Mobile

Battle Lands
Mobile2021

Battle Lands

A mobile real-time strategy game for iOS and Android, and the first project I took end to end: design, code and release. Shipped in 2021 under the Unreal Byte name and no longer maintained.